package com.RPGDice.util;

import com.criticalritrpg.R;

public class Dices {
	
	public static final String[] DICES_NAME = {"D4", "D6", "D8", "D10", "D12", "D20"};
	public static final String[] DICES_COLOR = {"#333300", "#006600", "#666600", "#FF9900", "#330099", "#990000"};
	
	public static final int DICE_D4 = 0;
	public static final int DICE_D6 = 1;
	public static final int DICE_D8 = 2;
	public static final int DICE_D10 = 3;
	public static final int DICE_D12 = 4;
	public static final int DICE_D20 = 5;
	
	public static int DICES_MAX_VALUE[] = {4, 6, 8, 10, 12, 20};
	public static int DICES_MIN_VALUE[] = {1, 1, 1, 1, 1, 1};
	
	public static final int MIN_DICE_NUM = 0;
	public static final int MAX_DICE_NUM = 20;

}
